Machines first
Learn which ARC units push and which snipe. Burning ammo on a walker while a squad flanks is how runs end. this resource is handy when you are still learning weak points.
- Save a stun for the extract walk
- Do not loot in the open after a siren
Extract discipline
Call the extract only when bags are worth the wait. additional game information has additional game information on quiet approaches.
If the timer is public, expect other raiders. related resources is a related resource for loadout weight vs. sprint speed. additional guides covers more game information if you split loot between two kits.